My first "completed" game. Made in Godot 4.2 in roughly 8 hours of work. All assets were provided by GDQuest (https://www.gdquest.com/tutorial/godot/2d/first-2d-game-godot-4/).

Slime enemies will randomly spawn in a ring around the player every second until either the player dies or kills 30 slimes. Control the character with the WASD keys. The weapon automatically aims and shoots the nearest enemy.

No plans to continue adding features to this game. It was just an exercise in learning Godot.

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(+1)

Nice game, impressive for being your first one